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The effect of expertise, training and neurostimulation on sensory-motor skill in esports

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Show simple item record Toth, Adam J. Ramsbottom, Niall Constantin, Christophe Milliet, Alain Campbell, Mark J. 2021-04-07T07:50:16Z 2021-04-07T07:50:16Z 2021
dc.description peer-reviewed en_US
dc.description.abstract Recently, increased attention has been directed to the brain to better understand how motor skill expertise develops. One promising technique purported to accelerate motor skill improvement is transcranial direct current stimulation (tDCS). While simple fine motor tasks involving the hands and fingers are most frequently used to investigate the role of tDCS on motor skill learning, less work has examined the role of tDCS on complex sensori-motor tasks applicable to occupational, sport, and daily living activities. Esports require a high degree of sensori-motor control and have become one of the most popular forms of digital entertainment worldwide. Currently, no research has quantified the development of motor skill expertise in esports or whether tDCS can enhance skill improvement. The current study aimed to first differentiate the sensorimotor performance of a key gameplay skill among esports players of different skill levels. Secondly, we quantified the training effect on performance. Finally, we investigated the effect of tDCS on performance improvements. We hypothesized that esport players would perform superiorly compared to novice gamers, that all groups would be able to improve their performance through training, and that tDCS would enhance training induced performance improvements. We found that performance on a single fundamental esport skill can differentiate expertise among novice and skilled players, that training can significantly improve performance among all expertise levels and that tDCS preferentially accelerates the performance improvements of novice players. The implications of this work, specifically regarding the temporal application of tDCS during complex motor skill learning and rehabilitation, are discussed en_US
dc.language.iso eng en_US
dc.publisher Elsevier en_US
dc.relation.ispartofseries Computers in Human Behavior;121, (10)
dc.subject Neurocognition en_US
dc.subject Motor control en_US
dc.subject Motor learning en_US
dc.title The effect of expertise, training and neurostimulation on sensory-motor skill in esports en_US
dc.type info:eu-repo/semantics/article en_US
dc.type.supercollection all_ul_research en_US
dc.type.supercollection ul_published_reviewed en_US
dc.identifier.doi 10.1016/j.chb.2021.106782
dc.contributor.sponsor SFI en_US
dc.contributor.sponsor European Union (EU) en_US
dc.relation.projectid 13/RC/2094 en_US
dc.rights.accessrights info:eu-repo/semantics/openAccess en_US

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