University of Limerick Institutional Repository

Life after esports: a grand field challenge

DSpace Repository

Show simple item record

dc.contributor.author Smithies, Tim D.
dc.contributor.author Toth, Adam J.
dc.contributor.author Conroy, Eoin
dc.contributor.author Ramsbottom, Niall
dc.contributor.author Kowal, Magdalena
dc.contributor.author Campbell, Mark J.
dc.date.accessioned 2020-05-26T10:36:31Z
dc.date.available 2020-05-26T10:36:31Z
dc.date.issued 2020
dc.identifier.uri http://hdl.handle.net/10344/8865
dc.description peer-reviewed en_US
dc.description.abstract Esports has experienced unprecedented growth recently and with it, the proposition for aspiring gamers to pursue a professional esport career has become increasingly attractive. “Esports” are video-games played competitively (and often professionally) through the means of cyberspace (Campbell et al., 2018) and are an important fixture in the overall gaming industry, which is estimated to be worth more than 120 billion US$ (Takahashi, 2020). The exponential rise in popularity has led to the inclusion of two esports (Rocket League and Street Fighter V) in an International Olympics Council sanctioned tournament before the 2020 Tokyo Olympic games (Martinello, 2019). Despite the appeal of esports as a profession, aspiring esport athletes face many obstacles that can threaten their prospective career timespan, and present post-career difficulties. To date, very limited formal exploration exists into this challenge; thus, this grand field challenge aims to explore the difficulties faced by esport athletes. It also highlights the unique skillsets and experience acquired during a professional esports career, and the value these could offer to alternate high performance professions. en_US
dc.language.iso eng en_US
dc.publisher Frontierss Media en_US
dc.relation EBPPG/2019/21 en_US
dc.relation.ispartofseries Frontiers in Psychology;11, 883
dc.subject video-games en_US
dc.subject career transitions en_US
dc.subject esport retirement en_US
dc.subject cognitive abilities en_US
dc.subject digital abilities en_US
dc.title Life after esports: a grand field challenge en_US
dc.type info:eu-repo/semantics/article en_US
dc.type.supercollection all_ul_research en_US
dc.type.supercollection ul_published_reviewed en_US
dc.identifier.doi 10.3389/fpsyg.2020.00883
dc.contributor.sponsor SFI en_US
dc.contributor.sponsor ERC en_US
dc.contributor.sponsor IRC en_US
dc.relation.projectid 13/RC/2094 en_US
dc.rights.accessrights info:eu-repo/semantics/openAccess en_US


Files in this item

This item appears in the following Collection(s)

Show simple item record

Search ULIR


Browse

My Account

Statistics