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Browsing Computer Science & Information Systems by Author "Bannon, Liam J."

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Browsing Computer Science & Information Systems by Author "Bannon, Liam J."

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  • Bannon, Liam J. (Economic and Social Research Institute, 1997)
    The concept of "the information society" as an important new phenomenon has recently received much attention at a European and national level. Exhortations on the need for advance preparation for this society by all the ...
  • Bannon, Liam J.; SFI (University of Limerick, 2012)
    This thesis examines interactive sonification, in particular the design, implementation and evaluation of user interface components using sound. It consists of a series of design interventions and explorations, including ...
  • Ciolfi, Luigina; Bannon, Liam J. (2002)
    In this paper, we describe the current work being conducted at the Interaction Design Centre on the design and development of a novel interactive museum exhibition. The particular context and cultural setting of the ...
  • Baumann, Konrad; Kotzé, Paula; Oestreicher, Lars; Bannon, Liam J.; Varey, Alison; van Greunen, Darelle; van der Veer, Gerrit; Petrie, Helen; Jounila, Ilari; Mavrommati, Irene; Garay-Vitoria, Nestor; Özcan, Oguzhan; Purgathofer, Peter; Silva, Paula Alexandra (GPCG, 2007)
    This paper reports on the outcomes of the December 2006 CONVIVIO Faculty Forum and the proposed framework and guidelines for design exercises to stimulate creativity, developed at the Forum.
  • Fernström, Mikael; Brazil, Eoin; Bannon, Liam J. (IEEE Computer Society, 2005)
    We examine the use of auditory display for ubiquitous computing to extend the boundaries of human-computer interaction (HCI). Our design process is based on listening tests, gathering free-text identification responses ...
  • Ciolfi, Luigina; Bannon, Liam J. (2003)
    This paper describes an observational study of visitors interacting with artefacts in a museum, and attempts to draw from these studies a number of design considerations. Gaining a thorough understanding of the context, ...
  • Ferris, Kieran; Bannon, Liam J. (Association for Computing Machinery, 2002)
    This paper documents the design process for an augmented children's play environment centred on that most ubiquitous and simple of objects, the cardboard box. The purpose of the exercise is to show how computer technology ...
  • Bannon, Liam J. (2007)
    This NSF Design Requirements Workshop has a very ambitious and wide-ranging set of objectives. It invites contributions from a wide range of disciplines and encourages a variety of perspectives on requirements and design, ...
  • Ferris, Kieran; Bannon, Liam J. (Association for Computing Machinery, 2002)
    The Cardboard Box Garden (CBG) originated from a shared dissatisfaction with current computer technology as it is presented to children. This paper shall briefly review the process involved in the creation of this ...
  • Sullivan, Daniel K. (University of Limerick, 2010)
    This thesis examines how software professionals, working on a real software product, are aided by their work practices, on a daily basis, in dealing with the practical and local consequences of global distribution. We ...
  • Sigfridsson, Anders (University of Limerick, Department of Computer Science & Information Systems, 2010)
    This thesis addresses the research question: how do software developers in distributed projects continually develop their practical knowledge through dealing with changing circumstances in daily work practice? The purpose ...
  • Fraser, Mike; Bowers, John; Brundell, Pat; O'Malley, Claire; Reeves, Stuart; Benford, Steve; Ciolfi, Luigina; Ferris, Kieran; Gallagher, Paul; Hall, Tony; Bannon, Liam J.; Taxén, Gustav; Hellstrom, Sten-Olov (Association for Computing Machinery, 2004)
    Interactive exhibits are now commonplace in museum settings, providing ‘edutainment’ for visitors. However, many technologies co-exist uneasily with more traditional methods of display. In this paper we describe a design ...
  • Ferris, Kieran; Bannon, Liam J.; Ciolfi, Luigina; Gallagher, Paul; Hall, Tony; Lennon, Marilyn (Association for Computing Machinery, 2004)
    Re-Tracing the Past: exploring objects, stories, mysteries, was an exhibition held at the Hunt Museum, in Limerick, Ireland from 9th--19th June 2003. We attempted to create an exhibition that would be an engaging experience ...

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