| dc.contributor.author | Fernstrom, Mikael | |
| dc.contributor.author | Brazil, Eoin | |
| dc.contributor.author | Bannon, Liam | |
| dc.date.accessioned | 2009-02-26T13:00:59Z | |
| dc.date.available | 2009-02-26T13:00:59Z | |
| dc.date.issued | 2005 | |
| dc.identifier.uri | http://hdl.handle.net/10344/115 | |
| dc.description | Peer-reviewed | |
| dc.description.abstract | We examine the use of auditory display for ubiquitous computing to extend the boundaries of human-computer interaction (HCI). Our design process is based on listening tests, gathering free-text identification responses from participants. The responses and their classifications indicate how accurately sounds are identified and help us identify possible metaphors and mappings of sound to human action and/or system status. | en |
| dc.language.iso | eng | en |
| dc.publisher | IEEE Computer Society | en |
| dc.relation.ispartofseries | IEEE Multimedia;12 / 2 / 36-44 | |
| dc.relation.uri | http://dx.doi.org/10.1109/MMUL.2005.27 | |
| dc.subject | audio user interfaces | en |
| dc.subject | auditory display | en |
| dc.subject | human computer interaction | en |
| dc.subject | interactive systems | en |
| dc.subject | ubiquitous computing | en |
| dc.subject | listening tests | en |
| dc.title | HCI design and interactive sonification for fingers and ears | en |
| dc.type | Article | en |
| dc.type.supercollection | all_ul_research | en |
| dc.type.supercollection | ul_published_reviewed | en |
| dc.type.restriction | none | en |