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Browsing by Author "Shokry, Hesham"

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Browsing by Author "Shokry, Hesham"

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  • Shokry, Hesham; Ali Babar, Muhammad (2008)
    Our research is aimed at applying the notion of dynamic runtime variability of software product lines in the embedded automotive software systems to create adaptable and reconfigurable software architectures. We argue that ...
  • Shokry, Hesham; Hinchey, Mike (IEEE Computer Society, 2009)
    Current advances in model-based develop-ment technology indicate that embedded software developers can expect more tool support for the whole embedded-software spectrum, from applications to system software.
  • Shokry, Hesham; El-Boghdadi, Hatem M.; Shaheen, Samir I. (Association for Computing Machinery, 2008)
    Producing efficient and compact code for embedded DSP processors is very important for nowadays faster and smaller size devices. Because such processors have highly irregular data-path, conventional code generation techniques ...
  • Shokry, Hesham; El-Boghdadi, Hatem M. (Association for Computing Machinery, 2011)
    The increasing demand for more functionality in embedded systems applications nowadays requires efficient generation of compact code for embedded DSP processors. Because such processors have highly irregular datapaths, ...
  • Shokry, Hesham; Hinchey, Mike (IEEE Computer Society, 2009)
    The automotive industry is, like several other domains, a source of both challenging problems and innovative technologies of various kinds. One interesting phenomenon in this domain is the extensive interdependencies between ...
  • Shokry, Hesham (University of Limerick, 2013)
    Early system requirements are often captured by declarative and property-based artefacts, such as scenarios and goals. While such artifacts are intuitive and useful, they are partial and typically lack an overarching ...
  • Shokry, Hesham (Association for Computing Machinery, 2010)
    Early system requirements are often captured by declarative and property-based artifacts, such as scenarios and goals. While such artifacts are intuitive and useful, they are partial and typically lack an overarching ...

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